﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class LosePopupControl : MonoBehaviour
{
	public void Start()
	{
		//AdsControl.Instance.showAds ();
	}

	void OnEnable ()
	{
		Time.timeScale = 0;
		AudioManager.instance.PlaySound (AudioClipType.level_lose);
	}


}
